Josephine Anstey
http://josephineanstey.com/
Projects
Exhibitions
- Buffalo Infringement Festival 2006
(Human Trials, Human Trials, )
- BIOS - The Poetics of Life in Digital Media
(Human Trials, Human Trials, )
- E-Poetry Symposium 2006
(Human Trials, Human Trials, )
- ISEA '97
(Las Meninas, The Multi Mega Book in the CAVE, )
- SIGGRAPH '98
(Las Meninas, The Thing Growing, )
- ThinkQuest '97
(Las Meninas, )
- Ars Electronica Festival 1997
(The Multi Mega Book in the CAVE, )
- SIGGRAPH '97
(The Multi Mega Book in the CAVE, )
- Mediartech '98
(The Multi Mega Book in the CAVE, )
- Mediaterra '99
(The Multi Mega Book in the CAVE, )
- Imagina '98
(The Multi Mega Book in the CAVE, )
- Art Futura '98
(The Multi Mega Book in the CAVE, )
- Art Futura '97
(The Multi Mega Book in the CAVE, )
- Mediartech '99
(The Multi Mega Book in the CAVE, The Thing Growing, )
- Ars Electronica Festival 2001
(PAAPAB, )
- Engineering Reality of Virtual Reality 2005
(PAAPAB, )
- Mediaterra 2002
(PAAPAB, The Thing Growing, )
- iGrid 2002
(PAAPAB, )
- en.red.ando's III One Day Conference
(PAAPAB, )
- The Adventure of CAVE
(The Thing Growing, )
- EVE5 - Electronic Visualization Event 5
(The Thing Growing, )
- SIGGRAPH '99
(The Thing Growing, )
- Buffalo Infringement Festival 2005
(The Thing Growing, The Trial The Trail, The Trial The Trail, )
Documents
- Human Trials: An Experiment in Intermedia Performance
- Human Trials Intermedia Performance
- Human Trials: An Experiment in Intermedia Performance
- Human Trials Intermedia Performance
- Vimeo: Las Meninas (1998)
- Las Meninas in VR: Storytelling and the Illusion in Art
- Facing experience: a painter's canvas in virtual reality
- Guerilla VR
- Story Telling in Virtual Reality
- Catalogue: Fleshfactor - Informationsmaschine Mensch
- Youtube: Art in the CAVE
- Alchemists of the future: Ars Electronica Futurelab : the first 25 years and beyond
- Multi-Megabook
- XP: An authoring system for immersive art exhibitions
- Franz Fischnaller: A 3D Artist and Researcher
- Virtual theatres: an introduction
- Vimeo: EVL: Alive on the Grid, 2001
- Vimeo: Maxine Brown : iGrid, 2002
- Sharing Virtual Reality Environments across the International Grid (iGrid)
- Facing experience: a painter's canvas in virtual reality
- Meaning and emplacement in expressive immersive virtual environments
- Art + science now: how scientific research and technological innovation are becoming key to 21st-century aesthetics
- Ygdrasil - a framework for composing shared virtual worlds
- Collaborative Virtual Environments Art Exhibition
- Immersed in Art
- Ars Electronica 2001 Catalogue: Takeover, Who's Doing the Art of Tomorrow - EVL Alive on the Grid
- Catalogue: Infowar - Information.Macht.Krieg
- Culture shock and the practice of profession: training the next wave in rhetoric and composition
- Meaning and emplacement in expressive immersive virtual environments
- Guerilla VR
- The Provoking Thing: A VR Relationship
- Scripting the Interactor: An Approach to VR Drama
- Psycho-Drama in VR
- The Thing Growing: Autonomous characters in virtual reality interactive fiction
- Building a VR narrative
- Mediartech 1999 (PCMania)
- Die Vernetzung der Fiktionen
- EVL, La Meca de le Realidad Virtual en Estados Unidos
- Interactive Fiction (CGW)
- Immersion, Engagement, and Presence
- Virtual theatres: an introduction
- Understanding Virtual Reality: Interface, Application, and Design (2nd edition)
- Sight Line: For Mona Lisa
- While We Wait for the Holodeck; or, How Agency in VR Only Tells Half a Story
- Through the Screen Door: Virtual Reality Experiences
- Second Life: the game of virtual life
- Meaning and emplacement in expressive immersive virtual environments
- The Trial The Trail, Act 3: A Virtual Reality Drama Using Intelligent Agents
- Psycho-Drama in VR
- MGLAIR Agents in Virtual and other Graphical Environments
- Virtual Drama with Intelligent Agents
- Second Life: the game of virtual life
- Meaning and emplacement in expressive immersive virtual environments
- The Trial The Trail, Act 3: A Virtual Reality Drama Using Intelligent Agents
- Psycho-Drama in VR
- MGLAIR Agents in Virtual and other Graphical Environments
- Virtual Drama with Intelligent Agents
Collaborators