Dave Pape
https://davepape.org/
Dave Pape is a person.
Projects
Exhibitions
- Buffalo Infringement Festival 2006
(Art Flying In and Out of Space, A Bit of Handwaving, Human Trials, )
- New Art Volant
(Art Flying In and Out of Space, )
- Buffalo Infringement Festival 2005
(A Bit of Handwaving, Crayoland, The Thing Growing, The Trial The Trail, )
- EVE4 - Electronic Visualization Event 4
(Crayoland, Dig, )
- Ars Electronica Festival 1996
(Crayoland, Vandalism, )
- SIGGRAPH 2002
(Crayoland, )
- BIOS - The Poetics of Life in Digital Media
(Human Trials, )
- E-Poetry Symposium 2006
(Human Trials, )
- SIGGRAPH '98
(Interiors (Blue Window Pane), Mitologies, The Thing Growing, )
- iGrid 2000
(Interiors (Blue Window Pane), Shared Miletus, )
- Engineering Reality of Virtual Reality 2005
(Kites Flying In and Out of Space, PAAPAB, )
- Nicephore Days
(Kites Flying In and Out of Space, )
- 7th Symposium on Virtual Reality
(Kites Flying In and Out of Space, )
- iGrid 2002
(Kites Flying In and Out of Space, PAAPAB, )
- ISEA '97
(Mitologies, The Multi Mega Book in the CAVE, )
- Mediaterra '99
(Mitologies, The Multi Mega Book in the CAVE, )
- Mediaterra 2002
(Mitologies, PAAPAB, The Thing Growing, )
- ThinkQuest '97
(Mitologies, )
- Art Futura '98
(Mitologies, The Multi Mega Book in the CAVE, )
- Ars Electronica Festival 1997
(The Multi Mega Book in the CAVE, )
- SIGGRAPH '97
(The Multi Mega Book in the CAVE, )
- Mediartech '98
(The Multi Mega Book in the CAVE, )
- Imagina '98
(The Multi Mega Book in the CAVE, )
- Art Futura '97
(The Multi Mega Book in the CAVE, )
- Mediartech '99
(The Multi Mega Book in the CAVE, The Thing Growing, )
- Ars Electronica Festival 2001
(PAAPAB, )
- en.red.ando's III One Day Conference
(PAAPAB, )
- The Adventure of CAVE
(The Thing Growing, )
- EVE5 - Electronic Visualization Event 5
(The Thing Growing, )
- SIGGRAPH '99
(The Thing Growing, )
- Neither Here Nor There
(Vandalism, )
Documents
- Airborne Abstraction
- Jackie Matisse: Collaborations in Art + Science
- Art (Village Voice)
- Art: Jackie Matisse
- Virtual Art Volant
- Youtube: Crayoland: A CAVE® Virtual Reality Environment
- Youtube: Inside Futurelab: 25th Anniversary Series – Episode 1 – Virtual Worlds
- History of computer art
- Chapter XVI: Cave Automated Virtual Environment: A Supercomputer-based Multimedia System for Learning Science in a Science Center
- Towards an Aesthetic of Virtual Reality
- Inside Futurelab: 25th Anniversary Series – Episode 1 – Virtual Worlds
- Alchemists of the future: Ars Electronica Futurelab : the first 25 years and beyond
- Creating the future a brief history of Ars Electronica 1979-2019
- The design space of dynamic interactive virtual environments
- Web Publisher's Construction Kit with VRML/Live3D: Creating 3D Web Worlds, Volume 1"
- Life in the Virtual World
- Der Standard (19 Sep 1996)
- Tietoyyteys (Feb 1998)
- The Future Is Now: entity Presents Electronic Artists in Immedia 1901
- It's Virtually a Reality
- Virtual theatres: an introduction
- Performing Mixed Reality
- The History of Visual Magic in Computers
- Multiple Signatures: On Designers, Authors, Readers and Users
- Communications of the ACM, May 2010
- eCulture: cultural content in the digital age
- Exploring Geovisualization
- Interaction Design
- Science, 27 Mar 1998
- Communications of the ACM, Nov 1997
- SIGGRAPH Video Review 127
- SIGGRAPH '98 Electronic Art and Animation CD-ROM
- Understanding Virtual Reality: Interface, Application, and Design
- Understanding Virtual Reality: Interface, Application, and Design (2nd edition)
- Human Trials: An Experiment in Intermedia Performance
- Human Trials Intermedia Performance
- Meaning and emplacement in expressive immersive virtual environments
- Immersed in Art
- Sight Line: For Mona Lisa
- Vimeo: Maxine Brown : iGrid, 2002
- Jackie Matisse: Collaborations in Art + Science
- Facing experience: a painter's canvas in virtual reality
- Collaborative Virtual Environments Art Exhibition
- Catalogue: Infowar - Information.Macht.Krieg
- Vimeo: Mitologies (1998)
- Mitologies: Medieval Labyrinth Narratives in Virtual Reality
- Guerilla VR
- XP: An authoring system for immersive art exhibitions
- Story Telling in Virtual Reality
- Virtual theatres: an introduction
- Understanding Virtual Reality: Interface, Application, and Design (2nd edition)
- Sight Line: For Mona Lisa
- Catalogue: Fleshfactor - Informationsmaschine Mensch
- Youtube: Art in the CAVE
- Alchemists of the future: Ars Electronica Futurelab : the first 25 years and beyond
- Multi-Megabook
- XP: An authoring system for immersive art exhibitions
- Franz Fischnaller: A 3D Artist and Researcher
- Virtual theatres: an introduction
- Vimeo: EVL: Alive on the Grid, 2001
- Vimeo: Maxine Brown : iGrid, 2002
- Sharing Virtual Reality Environments across the International Grid (iGrid)
- Facing experience: a painter's canvas in virtual reality
- Meaning and emplacement in expressive immersive virtual environments
- Art + science now: how scientific research and technological innovation are becoming key to 21st-century aesthetics
- Ygdrasil - a framework for composing shared virtual worlds
- Collaborative Virtual Environments Art Exhibition
- Immersed in Art
- Ars Electronica 2001 Catalogue: Takeover, Who's Doing the Art of Tomorrow - EVL Alive on the Grid
- High-end interactive media in the museum
- Shared miletus: Towards a networked virtual history museum
- Virtual heritage at iGrid 2000
- Catalogue: Infowar - Information.Macht.Krieg
- Culture shock and the practice of profession: training the next wave in rhetoric and composition
- Meaning and emplacement in expressive immersive virtual environments
- Guerilla VR
- The Provoking Thing: A VR Relationship
- Scripting the Interactor: An Approach to VR Drama
- Psycho-Drama in VR
- The Thing Growing: Autonomous characters in virtual reality interactive fiction
- Building a VR narrative
- Mediartech 1999 (PCMania)
- Die Vernetzung der Fiktionen
- EVL, La Meca de le Realidad Virtual en Estados Unidos
- Interactive Fiction (CGW)
- Immersion, Engagement, and Presence
- Virtual theatres: an introduction
- Understanding Virtual Reality: Interface, Application, and Design (2nd edition)
- Sight Line: For Mona Lisa
- While We Wait for the Holodeck; or, How Agency in VR Only Tells Half a Story
- Through the Screen Door: Virtual Reality Experiences
- Second Life: the game of virtual life
- Meaning and emplacement in expressive immersive virtual environments
- The Trial The Trail, Act 3: A Virtual Reality Drama Using Intelligent Agents
- Psycho-Drama in VR
- MGLAIR Agents in Virtual and other Graphical Environments
- Virtual Drama with Intelligent Agents
- Vimeo: WIDOK 5: The CAVE (Cave Automatic Virtual Environment)
- Tietoyyteys (Feb 1998)
- Understanding Virtual Reality: Interface, Application, and Design (2nd edition)
- Art & Technology: Leaving Reality Behind?
Collaborators